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The 8 year process behind Playdate’s glorious crank

The 8-year process behind Playdate’s glorious crank

24 Feb 20241 min read

  • industrial-design
  • teenage-engineering
  • Playdate
  • sketches

  • Polygon.com, original link
  • Archived at Wayback Machine
  • Archived article

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  • Start

    29 Mar 2026

    • begin
    • richard-dawkins
    • herzog-de-meuron
    • pixar
  • Poor Design

    29 Mar 2026

    • paul-lukas
  • Apple

    21 Feb 2026

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